AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on Android in Brazil - Q2 2022
An overview of the performance of the top 5 2D realistic games on the Android platform in Brazil during Q2 2022, highlighting their weekly downloads, revenue, and active users.
The second quarter of 2022 saw some interesting trends in the performance of the top 5 2D realistic games on the Android platform in Brazil. Here’s a breakdown of the key metrics for each game, based on data from Sensor Tower.
8 Ball Pool by Miniclip.com experienced fluctuations in its weekly revenue, peaking at around $50.9K in late April. Despite a dip in mid-June, revenue picked up again towards the end of the quarter. Weekly downloads saw a high of approximately 246K in mid-April but gradually declined to about 156K by the end of June. Active users showed a similar trend, starting at over 2.5M in late March and decreasing to around 2.2M by the end of the quarter.
Makeup Salon: DIY Makeup Artist by TapMagic saw a steady increase in weekly downloads, reaching over 208K by the end of June. Revenue, albeit starting from a low base, showed a gradual increase, peaking at $16 in mid-June. Weekly active users followed a similar upward trajectory, starting at 52.5K in late March and ending at nearly 288K by the end of the quarter.
Dream League Soccer 2024 from First Touch Games Ltd. maintained consistent weekly downloads, hovering around the 120K mark, with a notable spike to 132K at the end of May. Weekly revenue remained relatively stable, peaking at $18K in early May. Active users fluctuated but generally stayed above 2M, with a peak of approximately 2.36M in late May.
Makeup Stylist: Makeup Game by Gametertain saw significant growth in weekly downloads, starting from 8.7K in late March and soaring to nearly 262K by the end of June. Revenue remained minimal, with a slight increase to $7 in the last week of June. The game’s active users also saw a steep rise, from 10.6K in late March to almost 479K by the end of the quarter.
Pooking - Billiards City by MOUNTAIN GAME showed consistent weekly downloads, averaging around 100K, with minor fluctuations. Revenue remained relatively low, peaking at $31 in late March. Active users saw a slight decline over the quarter, starting at 1.01M and ending at approximately 859K by the end of June.
For more detailed insights and trends, visit Sensor Tower.